GENERAL CONDUCT OF A LEAGUE
PARTICIPANT
Each participant is expected to display conduct that of an exemplary
standard. Good sportsmanship, honesty, respect and pride is demanded
from all participants. The president or league commissioners reserve
the right to ban any participant from play based on any violation
of the code of conduct, stated, or unstated.
WHAT TO DO IN CASE OF A RULE
VOILATION
It is YOUR RESPONSIBILITY to report a rule violation WHEN it happens.
Reporting a violation after the game will not help your case. Games
will not be replayed because of an unreported violation. When you
see a rule violation, you must PAUSE the game and inform your opponent
that you think they have violated a rule (no matter how serious).
Both parties consult the rules and correct the infraction in a sportsmanlike
manner.
PLEASE notify the Commissioner or
Deputy Commissioner of any rule violation, even if you think it's
not a big deal.
It is recommended that you PRINT out a copy of the rules to keep at
hand during games.
PAUSING THE GAME
You can NOT pause the game to AVOID a penalty or infraction that is
about to happen. This could be a result of a player celebration, or
end of play altercation, which could have been manually triggered
by you or done randomly by the CPU.
FORMATION SELECTION
GOALINE
Goaline formation is a specialized formation only to be used in the
following situations:
Short-yardage (2 or less yards): Anywhere BUT ONLY on 3rd or 4th down.
Inside the RedZone. In cases where you are backed up to your own endzone
or attempting to score.
Goaline in no way should be used as a regular formation.
SUBSTITUTIONS
Because EA has REMOVED the ability to sub by formation, special consideration
is needed in order to facilitate player substitutions.
ALLOWABLE SUBSTITUTIONS
QB/QB
TE/FB
WR/WR
TE @ WR
CB @ WR (but not WR @ CB)
RB/FB
CB/FS/SS
ROLB/MLB/LOLB
O-line/O-line
D-line/D-line
K/P
Any other substitutions are prohibited, unless
extreme case of an injury.
If your team has any out-of-position subs, you can declare them with
your commisioner for approval. These subs will be included in your
profile for all members to view.
SPECIAL TEAMS SUBS
Any sub is allowable on special teams besides the following exceptions:
QB holder/QB holder
Kicker/Punter
MASS SUBS FEATURE
The Mass Subs feature is not allowed because at times it makes illegal
and out-of-position subs not acceptable. You must sub using the dept
chart.
LOWER-RANKED TEAMS AND SUBS
Lower ranked teams (and teams with small rosters) can appeal to the
conference commissioner in order to use special out-of-position subs.
GAME SETTINGS
Skill Level - All American
Weather - LIVE Weather Channel Feed
Penalty levels - Sliders adjusted
Quick Passing - Optional
Time - 7 Minute Quarters
Unranked
Fair Play - OFF
Injuries - ON
Fatigue - ON
Home Field Advantage - ON
Even Teams - OFF
GAME MALFUNCTIONS - DISCONNECTS
In the even of excessive lag or game disconnect both players will
rectify the situation in a sportsman-like manner.
No game should be RESTARTED from the BEGINNING...unless the game disconnects
with less than 2-minutes into the game. Both players must agree to
restart the game. If not, in the case that one player would like to
honor, time, down, or field position, the game must be continued where
it left off.
TIME, FIELD POSITION, SCORE, and DOWN MUST BE HONORED AT ALL OTHER
TIMES! The player having the ball at the disconnect WILL be punted
the ball REGARDLESS of who wins the toss. Both players will run plays
to help get to the correct field position and down (they may want
to add a minute or two to compensate for the time it will take to
recreate field position and down). This may involved taking several
delay of games, or running a play to get to the APPROXIMATE yard-line
where the disconnect occurred. Once players feel they have gotten
reasonably close to where the game disconnected, in terms of time,
field position, and down, they should acknowledge that fact by sending
a PM, before continuing regulation play. The players then play out
whatever time was remaining on the clock. For example, if the game
disconnected at the end of the 3rd quarter, the winner is determined
at the end of the 1st quarter in the NEW game by totaling the old
score with the new at the end of the 1st qtr. EACH player must document
the score, time, down, and field position, RECORD the TEMPORARY STATS.
when a disconnect occurs, then meet back at and set the game back
up accordingly...as best as humanly possible...using the above guidelines.
Restarts: One restart will
give you a warning, a second restart will result in removal from the
league if no just cause for your restart can be found (i.e. system
froze)
MOVING PLAYERS ON DEFENSE
D-lineman: D-lineman can ONLY be moved by using shifts provided by
the game...PERIOD! NO EXCEPTIONS!
No defensive PLAYER should EVER be closer than 1.5 yards from the
Line of Scrimmage (LOS)!
The basic premise here is that NO player can be moved toward the LOS
beyond what a natural **SHIFT UP** would put them...so, in that regard...
LBs can get no closer than 2 yards to the LOS...UNLESS in a short
yardage situation (2 yards or less)...when they can be moved up to
the 1.5 yard no encroachment LOS BORDER.
FS and SS can get NO CLOSER than 3 yards from the LOS unless in short
yardage, when they can move up to 2.5 yards from the LOS.
CBs and DBs can move no closer than 1.5 yards from the LOS (in B&R
they move up to 1.5, so that's where we'll leave it).
FOURTH DOWN CONVERSION
Your territory: 4th and inches AND PAST your 40.
Opponent's territory (pass the 50): Anywhere, but NOT more than 4th
and 15-yards to go.
Last Quarter and Loosing: Anywhere, any distance.
Last Quarter and Winning (4th and 2 or less): Anywhere.
NO-HUDDLE
No huddle is allowed only under the following circumstances:
The last 2 minutes of the first half (regardless of who's winning).
No more than TWO (2) series a half. That means you can no-huddle as
much as you want the entire series (each play) or selected plays (every
3rd down)...but when you score or punt the ball...that counts as ONE
series usage.
The ENTIRE 4th Quarter if LOOSING or if the
game is TIED. NO-HUDDLE IS NOT ALLOWED AFTER an incomplete pass.
The penalty for no-huddling after an incomplete
pass is the player will be forced to burn a Time Out, or take a 5
yard penalty (which ever the opposing player chooses). The opposing
player should pause the game to notify the player of the infraction...the
moment it occurs.
MOTIONING
Any player may be put in motion that can be put in motion but that
motion must not include YO-YOing a player back and forth to get the
DB or LB out of position when the defense is in man coverage. WRs
must clear the OT or last offensive player on the line (TE for example)
before snapping the ball...unless it is a run OR the WR has been hot-routed
into block. At no point should any player run through the O-line on
a pass play unless unless the player lined up in the backfield to
begin with (e.g. RB/FB).
BLOCKING PUNTS, EXTRA POINTS, & FIELD GOALS
No defensive players can be moved
out of the formation called in order to block an Extra Point, Punt,
or Field Goal. No manual blocking is allowed!
Players can be moved BACK into return
coverage or to defend a possible fake Punt, Field Goal, or Extra Point,
BUT they must NOT be taken off the interior line to be used as kick
return blocker.
AUDIBLING
Illegal audibles (to date)
A WR can NOT be audibled to a TE position...EVER!
A WR can NOT be audibled into the backfield...EVER!
A DB can NOT be audibled to a LB or D-line position!